Choosing a seat

Everyone gets the car.
Not everyone runs a team.

In motorsport a privateer buys the car and runs it out of their own truck. A works driver has a factory behind them — the suit, the crew, the garage, all in one livery. RaceLivery works the same way.

The car is free. It stays free.

The full 3D editor, the complete sponsor library, 4K textures and the one-click mod ZIP are the free plan — not a demo of it. No resolution cap, no watermark, no export limit, no account required. If all you want is your own car on the grid, you are already done and you will never see a payment screen.

Seat one

Privateer

Freeno account needed to start

You want your car to look like yours. You will paint it, export it, install it, and go racing.

  • Paint the 2025 and 2026 MyTeam cars on the real game mesh
  • Full sponsor library, plus your own logo uploads and clipboard paste
  • Shapes, text, paint finishes, separate aero and floor colours
  • 4K textures — the same resolution a Works Driver exports
  • One-click Simplified Launcher mod ZIP for the car
  • Publish to Community and remix anyone else's design
  • 1 cloud livery slot for new Free accounts; accounts created before 26 August 2026 keep their 3 slots

Seat two

Works Driver

$30 / yearor $3.99 monthly · cancel any time

You are not painting a car, you are building a team. You want the garage to match the car, and the crew to match the garage.

  • Everything in Privateer, unchanged
  • The whole team in your colours — race suit, pit crew suit and helmet, race crew shirt, trousers, headset and trainers
  • Your garage — walls, cabinets, frames and equipment panels
  • Full-team export: one ZIP, one install, everything matching
  • Pattern library — stripes, chevrons, nose trims, aero flashes and camo, applied across the whole surface
  • Unlimited cloud livery slots
  • Early access to new cars, patterns and team parts

Card handled by Stripe. VAT shown before you pay.

Why the line sits there

The car is one surface. The team is nineteen of them — suits, helmets, headsets, trainers, garage panels — each with its own UV map, its own texture format and its own place in the game's archives. Getting them to export as a single installable mod is most of the work in this project, and it is the part that costs money to keep running.

So the split is not "free users get less car". It is: paint your car for nothing, and pay only if you want the rest of the paddock to match it.

The awkward questions

Can I design the team without paying?

No — the team surfaces open on Works Driver only. The car does not: painting, previewing and exporting the 2025 and 2026 MyTeam cars at 4K needs no account and no payment, ever. The line is between one car and nineteen team surfaces, not between trying and buying.

What happens to my liveries if I cancel?

Nothing is deleted. Your cloud projects stay, your published designs stay, and every mod you already exported keeps working — it is a file on your computer and it does not check in with us. You return to your account's Free cloud allowance — one slot for accounts created on or after 26 August 2026, or the original three for earlier accounts — and car-only export.

Is the 4K export really not gated?

Really. Capping resolution would ruin the free tool to sell the paid one, and a low-resolution livery is not worth making. Both plans export the same texture quality.

Do I need anything else to use the mods?

Yes, and both are free and made by other people: the SERPs Base Files and the Simplified Launcher by Team Simplified. RaceLivery produces the livery; they put it into the game. The install guide walks through it.

Am I buying the sponsor logos?

No. The subscription pays for the editor, the export pipeline and the cloud storage. Brand marks belong to their owners and are there for making fictional liveries for your own game — not for resale, merchandise or advertising. The terms spell this out.

Still deciding? Go and paint a car. It costs nothing and the editor is right here.

Open the editor